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Lukas Medek: 2D, 3D, Concept Artist: The artistically defined universe of Destinies does not end with 3D models or ambiant sounds. It starts with imaginative concept art, which is transformed into 2D detailed pre-rendered backgrounds. This is the visual world that Marc and other characters will live. Lukas Medek, who comes from a background rich in the arts, will be applying his own vision to concept art. Backgrounds and 3D modeling.

A student of art and design, Lukas, formed his love of games in general and computer graphics in specific at an early age. Lukas says that although of course making a living within the industry is a goal, perfecting his art and building a whole new world is an added bonus. Inspirations for the imaginative designs he creates for Destinies come from the masters of surrealism like Alan Lee and Pablo Picasso; and his own photography. He spends his free time pursuing his other love, playing African and other drums. He says he was drawn to this project due to his passion for science fiction and fantasy literature.
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